Munden's Bar
News: Get it, read it, pass it along! Join in on the fun with the 11 O'Clock Traffic Report
 
*
Welcome, Guest. Please or . 06:06 PM | Tuesday, June 21, 2011


Login with username, password and session length


Pages: [1]   Go Down
  Print  
Author Topic: Jim Shooter's Blog  (Read 252 times)
0 Members and 1 Guest are viewing this topic.
schnuth
Hydra Lackey
*

Karma: 53
OfflineOffline

Posts: 40



View Profile WWW

Ignore
Jim Shooter's Blog
« on: 01:03 PM | Tuesday, March 15, 2011 »

   Have any of you been reading Jim Shooter's new blog?  I haven't seen it mentioned and a search didn't turn anything up.  He's been talking about his early days writing for DC as a teenager, and the burden of helping his family financially at such a young age.  So far it's been a really fascinating read.

http://www.jimshooter.com/

Aaron

Logged


schnuth.com
BobBretall
ComicBookPage
******

Karma: 2927
OfflineOffline

Posts: 2434



View Profile WWW

Ignore
Re: Jim Shooter's Blog
« Reply #1 on: 03:03 PM | Tuesday, March 15, 2011 »

Karma for the link!  Very cool read......
Logged


Greg Leclair (greg1ca)
Fear Agent
*****

Karma: 16133
OfflineOffline

Posts: 1296



View Profile

Ignore
Re: Jim Shooter's Blog
« Reply #2 on: 04:03 PM | Tuesday, March 15, 2011 »

Sweet. Thanks for the info

I am a huge Jim Shooter fan
Logged
qrowdad
Hydra Lackey
*

Karma: 7
OfflineOffline

Posts: 17


qrowdad
View Profile WWW

Ignore
Re: Jim Shooter's Blog
« Reply #3 on: 07:03 PM | Tuesday, March 15, 2011 »

Thanx for the link -karma to you
Logged
David
Administrator
*****

Karma: 2547
OfflineOffline

Posts: 17762


Blame Me

dap9972
View Profile WWW
Re: Jim Shooter's Blog
« Reply #4 on: 08:05 PM | Wednesday, May 18, 2011 »

The Inking Rant

And now, some points about inking. Inking is a complex discipline. It requires the following:

1) Control of the tools, that is, being able to make the pen or brush make exactly the mark on the paper that you want it to every time—nothing accidental.

. . .

2) Mastering technique.

. . .

3) Creating the illusion of depth.

. . .

4) An inker needs to be able to draw well to properly interpret the meaning of the pencils.


Full blog post and examples can be found here.
Logged


Marvel Noise | iTunes | Twitter | FriendFeed | daprice dot com |
Jay Tomio
Guest

Re: Jim Shooter's Blog
« Reply #5 on: 09:05 PM | Wednesday, May 18, 2011 »

Worldbuilding Master  Rock Horns
Logged
Spooky
New God
******

Karma: 1817
OfflineOffline

Posts: 2187


Lost his mojo...


View Profile

Ignore
Re: Jim Shooter's Blog
« Reply #6 on: 09:05 PM | Wednesday, May 18, 2011 »

"Pencilers and inkers—use a ruler. Use templates. Never freehand any man-made or machined object. Do not cheat. Do not fake it. Get it right. Yes, it will take much more time—for a while—until you polish up the skills. But, better one good page than ten bad ones."


That's a bit to overruling, isn't it? A lot of of perfectly straight lines can become very uncharacteristic, sterile and boring. If it's man-made then it's probably imperfect and musn't always be straight. I don't know if always using a ruler is the dogma that always leads to a good page. A consistent one? Yes, but not always the best or even a good one if your lines aren't able to convey depth.
Logged
David
Administrator
*****

Karma: 2547
OfflineOffline

Posts: 17762


Blame Me

dap9972
View Profile WWW
Re: Jim Shooter's Blog
« Reply #7 on: 09:05 PM | Wednesday, May 18, 2011 »

Quote from: Spooky on 09:05 PM | Wednesday, May 18, 2011
That's a bit to overruling, isn't it? A lot of of perfectly straight lines can become very uncharacteristic, sterile and boring. If it's man-made then it's probably imperfect and musn't always be straight.

How exciting should a computer monitor or keyboard be?

I'd rather see some straight lines on a car than wobbly ones.
Logged


Marvel Noise | iTunes | Twitter | FriendFeed | daprice dot com |
BobBretall
ComicBookPage
******

Karma: 2927
OfflineOffline

Posts: 2434



View Profile WWW

Ignore
Re: Jim Shooter's Blog
« Reply #8 on: 10:05 PM | Wednesday, May 18, 2011 »

Quote from: Spooky on 09:05 PM | Wednesday, May 18, 2011
"Pencilers and inkers—use a ruler. Use templates. Never freehand any man-made or machined object. Do not cheat. Do not fake it. Get it right. Yes, it will take much more time—for a while—until you polish up the skills. But, better one good page than ten bad ones."


That's a bit to overruling, isn't it? A lot of of perfectly straight lines can become very uncharacteristic, sterile and boring. If it's man-made then it's probably imperfect and musn't always be straight. I don't know if always using a ruler is the dogma that always leads to a good page. A consistent one? Yes, but not always the best or even a good one if your lines aren't able to convey depth.

If you read Shooter's advice, he always says there are no absolutes & artists (once they know what they are doing) can break all the rules they want as long as there's a reason.   Same applies to rules for writers.

 I think what he's really trying to say is "don't do a bunch of half-assed looking drawing because you're too lazy to do it right"
Logged


Spooky
New God
******

Karma: 1817
OfflineOffline

Posts: 2187


Lost his mojo...


View Profile

Ignore
Re: Jim Shooter's Blog
« Reply #9 on: 10:05 PM | Wednesday, May 18, 2011 »

Quote from: David on 09:05 PM | Wednesday, May 18, 2011
How exciting should a computer monitor or keyboard be?

I'd rather see some straight lines on a car than wobbly ones.

Well, it's more about style. Most american comic artist come from a school that adheres to realism, so it makes sense to utilize a clean and straight style of inking. And I guess Mr. Shooter is referring to those type of artists, but, ironically, he doesn't make it very clear in this piece.
To say, that drawing a pole, car or tv set in freehand isn't "right", is very wrong. And to equate it to bad art is a bit extreme. As a writer, who in this rant is critizising Romita for not using the right terms, should've been more precise.

What follows are some examples of wrong inking.

Logged
Dean S.
Fear Agent
*****

Karma: 412
OfflineOffline

Posts: 1231



View Profile WWW

Ignore
Re: Jim Shooter's Blog
« Reply #10 on: 09:05 AM | Thursday, May 19, 2011 »

I've really been enjoyed Shooter's blog for awhile and I agree: I don't think he's saying that things MUST be done a certain way.  He's just saying that when you're starting out, you need to learn to do things technically correct before you start to do experimental things. 

I'm also a big fan of his urging artists to find reference material for things they don't know how to draw.  Although I think that writers could help by being a little more vague in the script so that the artists can just draw "a car" rather than a "1972 Ford Mach II" where the artist has to go track down what Mach IIs look like. 

But...Shooter's blog is great. 

Logged

Contributor at weeklycomicbookreview.com
Twitter
Jay Tomio
Guest

Re: Jim Shooter's Blog
« Reply #11 on: 09:05 AM | Thursday, May 19, 2011 »

Seems like a simple case of stating that one should know the rules before you can break them and create something too awesome for the world like Maxx.
Logged
BobBretall
ComicBookPage
******

Karma: 2927
OfflineOffline

Posts: 2434



View Profile WWW

Ignore
Re: Jim Shooter's Blog
« Reply #12 on: 10:05 AM | Thursday, May 19, 2011 »

Quote from: Spooky on 10:05 PM | Wednesday, May 18, 2011
What follows are some examples of wrong inking.


Can you name the penciler & the inker in your examples?
Logged


Spooky
New God
******

Karma: 1817
OfflineOffline

Posts: 2187


Lost his mojo...


View Profile

Ignore
Re: Jim Shooter's Blog
« Reply #13 on: 11:05 AM | Thursday, May 19, 2011 »

Quote from: BobBretall on 10:05 AM | Thursday, May 19, 2011
Can you name the penciler & the inker in your examples?

Sure.
First two examples are from Dave McKean's Cages, third is from Paul Pope's Heavy Liquid and the last example is from Taiyo Matsumoto's Gogo Monster.
All three artist inked themselves on their work.

I'm well aware that he mentions, that the reader doesn't have to follow the rules at all times. But on, at least, as much he writes about how it shouldn't be done any other way.
I think a more helpful way would've been, if he had written about the examples at the end of the article and described what made them work, like he does on his storytelling lectures.
Logged
BobBretall
ComicBookPage
******

Karma: 2927
OfflineOffline

Posts: 2434



View Profile WWW

Ignore
Re: Jim Shooter's Blog
« Reply #14 on: 02:05 PM | Thursday, May 19, 2011 »

Quote from: Spooky on 11:05 AM | Thursday, May 19, 2011
First two examples are from Dave McKean's Cages, third is from Paul Pope's Heavy Liquid and the last example is from Taiyo Matsumoto's Gogo Monster.
All three artist inked themselves on their work.

When Shooter is talking about "inkers" I'm pretty sure he's meaning this to be inkers who are inking someone else's work, not people who do the full job (pencils/inks).

If you're doing the full job, do whatever you want.  Your art is YOUR art in that case and it will stand or fall on it's own merits.

I think the basic point here is:
* know the basics
* don't mess up another artist's work by doing "lazy inking"
« Last Edit: 02:05 PM | Thursday, May 19, 2011 by BobBretall » Logged


Pages: [1]   Go Up
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.13 | SMF © 2006-2011, Simple Machines LLC

Copyright 11 O'Clock Comics, 2011
Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM